

The latter move is particularly useful for making quick work of enemies (including boss characters) when fighting near a bottomless pit area. In addition, they can execute "hyper" uppercut and "hyper" flying knee attacks, which send enemies flying skyward and backwards, respectively. The Lee brothers retain the bi-directional attacks from the arcade version (with B and A on the NES pad corresponding to Left and Right attacks, respectively) as well as the spinning Hurricane Kick special move. Upon being defeated, Marian is brought back to life (unlike the arcade version). In addition, there is a separate final boss in the NES version, which can only be fought on the hardest difficult level. The game has an expanded story, including cutscenes before each stage (of which there are nine). Similar to the previous NES game, Double Dragon, this NES game is a one to two player side scrolling beat-em-up, although this was the first version of a Double Dragon game on the NES that could be played by two players simultaneously in co-op. Published by Acclaim Entertainment and developed by Technos, Double Dragon II for the NES is very different from the arcade version on which it is based. Possibly the most well known version of Double Dragon II: The Revenge, the NES version was originally released on Decemin Japan, and then later released in North America during January of 1990. NES Version The only way to get the true ending in the NES version is to play the game on hard. Enemy attacks are also modified, including a new range of combos and special attacks (to combat the new moves that Jimmy and Billy have received, such as the Hurricane Kick). As well as a range of new enemy characters (including the final boss, Willy, leader of the Black Warriors), enemies now have new weapons to carry around and use, including shovels and hand grenades. In addition to friendly characters, all of the enemies have received significant makeovers as well. if the player is facing to the right, one button will send out a flurry of punches and the other button will have the character kick from the back). Double Dragon II changes this, and opts instead for directional based attacks (e.g.

In Double Dragon, players could either kick or punch. The largest differences between the original Double Dragon and Double Dragon II are improved moves, range of attack, and control scheme. The game is a side scrolling beat-em-up, in which players can fight enemies across a four stages: an airport, lumberhouse, a field, and the base of operations for the Black Warriors. The original arcade release is essentially the same as its predecessor. Gameplay Arcade Version The first level in the arcade game. The soundtrack, composed by Kazuhiro Hara and Nobuhito Tanahashi, contains 13 songs, two of which are different renditions of the same song (Dead or Alive, one with lyrics and one without). Featuring new renditions of the songs from the NES version of the game, including arranged songs and a pop remix of the opening theme, with vocals sung by Manami Morozumi. On March 10, 1990, Meldac released the soundtrack of Double Dragon II: The Revenge in Japan. These versions all differ in a variety of ways, from minor elements to major gameplay changes. Other than the original arcade release, there have been a variety of home console versions, including releases for the NES, Game Boy, Genesis, TurboGrafx-16, ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, and Amiga. Marian was shot to death by a group known as the Black Warriors. Double Dragon II once again stars Jimmy and Billy Lee as they investigate the murder of Marian, the love interest of the series. Originally released in 1988 as an arcade game, Double Dragon II: The Revenge is the sequel to Double Dragon, which was released in 1987. Overview Double Dragon II centers around the murder of Marian
